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Factorio red circuit layout
Factorio red circuit layout












  1. #FACTORIO RED CIRCUIT LAYOUT SOFTWARE#
  2. #FACTORIO RED CIRCUIT LAYOUT CODE#

#FACTORIO RED CIRCUIT LAYOUT CODE#

An intern is expected to require quite a bit of mentoring, but a junior developer should be able to troubleshoot basic problems with their own code before requiring assistance from the senior developer. A junior developer should be able to perform a task that a senior developer has provided for them. A senior developer should be able to explore the UI and figure out a goal, then establish a plan for accomplishing that goal. The beginning of the game starts with no goals and barely any direction.

factorio red circuit layout

Once you've unlocked assembly machines, you can use your circuits to craft an assembly machine that can craft copper wire for you, and insert this into an assembly machine that crafts circuits for you.Įventually you unlock trains and robots and logistic systems which help you deal with the increasing logistic complexity the game demands, until you finally manage to launch a rocket into space. Combined with a boiler and a steam engine, you can then build produce power, and use this power to run a research facility to unlock new technology, like assembly machines. Then you use the iron plates this tiny factory produces to make a third miner to start gathering copper, which then lets you craft copper wire, which lets you craft a circuit, which lets you build a water pump. Then you can use belts to take the coal and use an inserter to put it in the iron miner. Then you can use the iron this gives you to make another miner, which automates coal mining. You could grab the iron ore from the miner and put it in the smelter yourself, but it's more efficient to use an inserter to do the inserting for you. You mine stone manually to craft a smelter that can smelt iron ore you mined into iron plates, which you then use to build a coal-driven automatic miner. The best introduction is probably this trailer, but in essence, your job is to build an automated factory capable of launching a rocket into space. Factorio?įactorio is a game about automation. You can even tweak the playthrough based on the seniority of the position you're hiring for to get a better sense of how they'll function in that role. Going through an entire run of Factorio is almost the best possible indication of how well someone deals with common technical problems. On the other hand, some large companies have instead doubled-down on whiteboard style interviews by subjecting prospective engineers to multiple hour-long online coding assessments, with varying levels of invasive surveillience.Īll these interviewing methods pale in comparison to a very simple metric: playing Factorio with someone. This isn't great because it takes up a lot of time, and they could recieve outside help (or, if the feature is sufficiently common, google it).

factorio red circuit layout factorio red circuit layout

The most effective programming interview we have now is usually some kind of take-home project, where a candidate is asked to fix a bug or implement a small feature within a few days. One consequence of this has been an increased emphasis on Open Source Contributions, but it turns out these aren't a very good metric either, because most people don't have that kind of time.

factorio red circuit layout

The most effective programming test anyone's come up with is still Fizzbuzz.

#FACTORIO RED CIRCUIT LAYOUT SOFTWARE#

Many people realize that inverting a binary tree on a whiteboard has basically zero correlation to whether or not someone is actually a good software developer. There's been a lot of hand-wringing over The Technical Interview lately.














Factorio red circuit layout